Ultimate Chicken Horse Change Log (All Platforms)

Ultimate Chicken Horse Patch V1.10.06 - 2023-09-04

We've change how invite codes for players' lobbies work in Ultimate Chicken Horse. Previously, your invite code would stay the same no matter what. In this update, you'll regenerate a new invite code every time you host a lobby, unless you freeze your invite code so that it stays the same between games.

How do you SAVE your lobby invite code?

  • Open Ultimate Chicken Horse, press "Play Online" and host a lobby.

  • When in-game at the Treehouse, open the pause menu and click "Lobby".

  • Click on the **** to reveal your 4-letter code.

  • If you want to save your code for future games, click the checkbox to "Freeze Invite Code". Your code will stay the same until you uncheck the box (and the new update is released).

Ultimate Chicken Horse Patch V1.10.06 - 2023-06-13

Hello everyone! We’re back after a few months of work on Ultimate Chicken Horse with version 1.10.06 on all platforms.

We addressed several server issues that came up during the Shellebration Update, changed how voting works on community-made custom levels, and added a new song to the OST. Plus some other minor changes.

Read below for more, and join the Ultimate Chicken Horse Discord to keep up-to-date with all things Chicken and Horse!

Server refactor

After the Shellebration Update, we had more players online than ever before. (Wow, thank you!) However, our servers were not prepared for the sheer number of people enjoying the game. This resulted in players experiencing many server desync issues like endless loading screens, getting stuck in the party box, placed blocks not showing up, and lobbies randomly shutting down.

We’ve just completed a server refactor to address these desync issues and prevent them from happening in the future. It also gives us the ability to add more servers to high traffic regions whenever we have a big influx of new players. :)

We also addressed a country-wide connection issue for players in Korea. As of today, everyone in Korea should be able to connect and play online again! Thank you for your patience and bug reports - there were many Korean players who helped us solve the problem by sending us their player logs. ❤️

Downvotes removed from custom levels

We removed downvotes from the voting system for custom/community-made levels! Downvotes were not being used in a way that was useful or kind to our community, which warranted their removal. If you don’t enjoy a level, you now have the choice to upvote it or ignore it. (Note that you can still report levels that break our community rules!)

Ultimate Chicken Horse OST

The game’s soundtrack has a new song: the “Shellebration” track which plays during the Metro level.

Quality of life changes

We received feedback that the game's initial volume was too loud, so we reduced it by 20%. (Now the Horse noise is less of a jumpscare!)

That’s all for now! We’ll be monitoring the server situation and keeping an eye out for any new issues. Have fun out there. 🙂
- Sincerely, Clever Endeavour

Ultimate Chicken Horse Patch V1.10.05 - 2023-03-07 (The Shellebration Update)

- Added new character (Turtle), alternative skin (Armadillo), new outfits (helmet, ninja gear, pirate costume), new level (Metro), and new music
- Updated the Half Unlock cheat code with new content
- Migrated relay servers over from AWS to DigitalOcean
- Made several online fixes to improve match stability
- Improved existing localization and localized all new text
- Added a delay when trying to join lobbies to avoid edge case errors
- Fixed ghost lobbies where players joined and became stuck in infinite loading screens
- Fixed Twitch integration issue
- Fixed a constant saving bug to allow players to save more reliably

Ultimate Chicken Horse Patch V1.9.03 - 2022-11-25

- Had lots of issues with online play and connections—we've done a lot of different things to improve the stability and we believe this should be as smooth as it was in the past at this point. Please let us know if you're still having issues!
- Fixed issue of levels with the same name being overwritten—this was causing an issue where people said the level they shared or created was not actually their level
- Fixed the Nintendo Switch authentication issues for online play
- Fixed "My Levels" tab which seemed not to be showing unpublished levels
- Fixed "???" showing up instead of your name on the scoreboard
- Search box for levels is working now

Known Issues:

- People are still finding issues with collisions, which is a result of physics changes from the Hippo update in September 2021. As we wrote at the time: "Fixing these physics problems has had a cascading effect that we believe improves the feel of the game, and makes it slightly more responsive. It does slightly change the fundamental physics of the game, and some previous advanced techniques will have to be rediscovered or adjusted." This was also necessary due to a game engine major version update, and it's not possible for us to "go back" at this point. We feel this is still better for the long-term quality of the game, but we also understand and apologize to those people who feel this has been a change for the worse. That said, if you're finding collision issues that you think are bugs, please let us know!
- Duplicate sound effects or music tracks sometimes for a short time
- Twitch integration still works for voting, but Twitch chat doesn't show up in-stream anymore—this is due to a change in the Twitch plugin we use and we would likely have to rewrite the entire plugin to make it function. We might look into this in the future but for now the Twitch voting still works so it's possible this doesn't get fixed.

Ultimate Chicken Horse Patch V1.9.02 - 2022-09-29

(Back-end) Features:

- Added cross-play with Xbox, all platforms can now play cross-play
- Replaced the GameSparks server solution with BrainCloud, this now handles all player authentication, level uploads, level bans, challenge times, user bans, etc.
- Added "Tournament" as a preset, suggested by the community
- Added new Farmhands, Syd (community manager) and SuperNimbus (team we worked with for server changes) to credits

Bug Fixes:

- Fixed animal icons navigating inventory sometimes lose their costumes
- Characters dance sound continues when jumping directly from dance
- Lots of bug fixes involving the changes that were made to the servers

Ultimate Chicken Horse V1.8.22 - 2021-09-20

The Hippo-Party-Plus Update

  • 1 new character: Hippopotamus

  • 1 new alternative skin: Triceratops

  • 4 new outfits: Floatie (Hippo), Cowboy Boots (Hippo), Balloon (Hippo) Jockey Outfit (Horse)

  • 1 new level: Rollercoaster

Minor Features

  • Ultimate Chicken Horse has been updated to Unity 2020 - some beta testers have reported a smoother, more optimized feel to the game

  • Added a Help and Tips section to the pause menu

  • Adjusted some physics for better wall experiences

  • Players can no longer spam the pause button, which previously let players exploit level timers and some physics

  • Added some new backgrounds for community-level creations

  • Players can now delete custom levels that they have uploaded

  • Level Fullness is always displayed in freeplay build mode

Bug Fixes

  • Adjusted some physics for better wall experiences (smoother motion on wall slides and less likely to “bounce” off walls)

  • Fixing these physics problems has had a cascading effect that we believe improves the feel of the game, and makes it slightly more responsive. It does slightly change the fundamental physics of the game, and some previous advanced techniques will have to be rediscovered or adjusted.

  • “Follow player” camera fixed after respawns and in Sudden Death

  • Punching Flowers punch in the correct direction on flipped treadmills

  • Run Time Limit properly ends rounds when players have multiple respawns remaining

  • Zombies are able to pick up coins

  • Parkour preset properly applies block probabilities and removes trap blocks

  • Fixed cursor regions when using controllers on ultra-wide monitors

  • Added collision areas to Ballroom to prevent spawn kills from placing blocks too close

  • Bees give trap points

  • Fixed various issues with Bees respawning

  • Bees now deactivate when player dies and turns into a Zombie

  • More consistent platforms in Treehouse

  • Fixed some localizations so they properly appear in UI

  • Fixed various other localization mistakes

  • Zombies should no longer lock up games in certain scenarios

  • Twitch chat no longer overrides block probability settings

  • Fixed small issues with animal artwork.

  • Challengeboard scoreboard no longer briefly shows the world record message from a previous attempt

  • Fixed non-slippery ice when you crouch immediately while landing

  • Fixed Jetpack sound sometimes never ending in the inventory

Changes

  • Sudden death will always have a timer

  • No longer able to wall jump off ceiling

  • Made animal dead colliders more consistent with each other.

  • Scaffolding now has a consistent rotation speed when attached to rotating blocks for all orientations

  • Picked up coins won't slow rotating platforms as you move away from the platform with the coin

  • Upblowers are no longer able to blow through the moving platforms that they are attached to

  • Slightly increased Canon level fullness cost

Utimate Chicken Horse V1.7.028 - 2020-04-08

Bug Fixes

  • Reduced redundant calls to the online servers

  • [PS4] Fixed new data not saving in games with multiple local players

  • Improved performance in the Treehouse

  • Improved performance on the Space level

  • Adjusted the bounds of the Space level so the camera zooms out less

  • Adjusted the placement of unlock boxes on Space

  • Fixed the "Randomize" button's text spill once pressed

  • Fixed poor title alignment on the Lobby list

  • Fixed text fit issues and grammatical errors in multiple languages

  • Fixed a visual glitch in the unlock message for Snake


Utimate Chicken Horse V1.7.027 - 2020-03-12 (The A·cobra·tic Update!)

Major Features

  • 1 character: Snake on a skateboard, with outfits!

  • 2 levels: Space and The Ballroom

  • 4 blocks: beehives, cannons, flamethrowers, and one-way gates

Minor Features

  • New paintbrush sizes in Free Play Mode allow you to paint more or fewer things at once

  • A "Randomize" button on the modifiers page turns on a random number of modifiers at random settings for chaotic fun

  • Lobbies where the host is AFK for long enough will now be marked as AFK in the lobby list

  • A new button in the "My Levels" view in the underground computer allows to show or hide levels that aren't public

  • A Czech localization is now available

Bug Fixes

  • Fixed characters' hitboxes stretching dramatically after being swallowed by a black hole.

  • Fixed inconsistent firing times on the hockey puck shooter when you pause the game.

  • Fixed the player profile dialogue sometimes persisting on the screen.

  • Fixed ghosts having an excessive number of corpses.

  • Fixed an issue where a local player might behave strangely in the treehouse when a remote player quits the game

  • Fixed being able to push around characters that are sitting on the couch.

  • Fixed corpses triggering blocks they're on every time the game is unpaused.

  • When playing in Free Play mode alone, clearing the level will now reset it, just like dying would.

  • All blocks now have their explosion animation when destroyed by a bomb.

  • Fixed block explosions not being aligned with flipped blocks.

  • Fixed ? boxes interacting with players after they opened

  • Made it easier to hold B to give up or retry while going through teleporters

  • Fixed honeyed tennis ball shooters not shooting in saved levels

  • Fixed ice / honey and barbed wire sometimes refusing to be placed next to each other

  • Fixed upblower wind particles appearing when the wind effect is interrupted by blocks overlapping with the upblower

  • Fixed upblower wind particles sometimes looking longer than the wind effect

  • Fixed arrows not exploding when hitting Ghosts with the Projectile Explosions Modifier

  • Fixed destruction animations for blocks that were missing them

  • Fixed crumbling blocks loading with incorrect damage level in multiple scenarios

  • Fixed players getting caught on the Iceberg ship walls

  • Fixed color distortion on the yellow recolor of Red Panda

  • Fixed player character names sometimes showing as "Press" in the Treehouse

  • Prevented unlock UI from getting mirrored along with the Flip Left/Right Modifier

  • Fixed page flip buttons from being reversed along with the Flip Left/Right Modifier

  • Fixed an issue where re-created lobbies wrongly carried on the Modifiers tag

  • Fixed the run timer not stopping between players in Shared Controller

  • (Origin) Fixed the Twitch Integration feature after it stopped recognizing valid channels

  • (Xbox One) Fixed an issue where failing to join a match from the lobby list would prevent clicking on anything afterwards

  • (Xbox One) Added a check to make sure that local players get removed properly from the Xbox Session, preventing cases where an online lobby would falsely claim to be full


Ultimate Chicken Horse V1.6.061 - 2019-06-20

All Platforms

  • Turning into a Ghost will keep the Challenge Mode timer running until you give up or fall into a pit, allowing your dead body to complete the Challenge

  • Fixed bug with Dead Hop that could cause a 0:00:00 time to be recorded in Challenge Mode

  • Fixed bug that allowed respawning characters to trigger coin pickup from a distance

  • Fixed an issue with shift-rotated platforms moving incorrectly when placed

  • Prevented way tiny characters from being stuck at the edge of the blank level

  • Prevented players from placing goal and end blocks on blank level in such a way they are no longer selectable

  • Fixed an issue that allowed host and client to have different modifier presets loaded

  • Fixed a bug that allowed respawning in challenge mode

  • Prevented scoreboard from being stuck on

  • Allowed players to cancel placement of blocks that are unplaceable, but also ignore bounds in Free Play

  • Fixed bug that allowed colliding crouching characters to make each other fly, or die

  • Improved unlock system to better handle players who have played various maps online, before working on their own unlocks

  • Ensured that level unlocks are removed for players who leave the lobby

  • Fixed Doomsday modifiers reset during challenge mode

  • Fixed Doomsday modifier reset when used with Shared Controller Couch

  • Fixed Doomsday sound effects not being controlled by in-game volume settings

  • Prevented paper airplanes from permanently disabling teleporters

  • Made falling crumbling blocks and projectile explosions pause, so they can't be exploited in challenge mode

PC Only

  • Added Czech community translation

  • Fixed some issues with online invites not working on Steam

  • Prevented a double cursor bug related to invites

Ultimate Chicken Horse V1.6.050 - 2019-03-27 (Transformidable Hotfix)

Improvements

  • Improved the diagonal input on analogue controls sticks, so it better matches the result of holding up and sideways on keyboard.

  • Jetpack dispenser will be infinite, instead of only 4 jetpacks per round.

Bug Fixes

  • Fixed a bug that caused all of the blocks in the level collapsing into 1 spot, the game lagging, and sometimes crashing. Caused in online games by all clients leaving the game.

  • Fixed jetpacking upwards into certain ceilings or blocks killing you. This is most notable in the underground area of Jungle Temple.

  • Fixed Characters getting pushed up into blocks or ceilings have their colliders set to crouch, making them 1 block high, allowing them to sometimes fit in places they shouldn't in certain complex modifier + level designs.

  • Fixed certain combinations of Ghosts, and deaths that led to the UI not displaying correctly.

  • Fixed Dead bodies being duplicating when retrying in challenge levels with the Ghosts modifier turned on, leading to levels filled with bodies and system slowdown.

  • Fixed an issue where sometimes a player couldn't pick up a jetpack from a jetpack dispenser.

  • Prevent Dead Hop after holding B to retry in challenge levels.

  • Fixed an issue with a certain special characters in save file names.

  • Fixed issue with crumbling blocks saving in an incorrect save state

  • Fixed Doomsday sound effects not being controlled by in-game volume settings

  • Prevented dying from resetting the retry indicator in challenge mode

  • Fixed a bug with blocks that were targeted with duplication highlighting afterwards

  • Fixed an issue with multiplayer + challenge time + deadhop being completely inaccurate

  • Fixed issue allowing arrows and other projectiles to pass through dead bodies

  • Allow mirroring of punching flowers and ensured they save correctly now

  • Fixed some issues with German localization overlapping in some UI

  • Fixed an issue that prevent crouched characters from picking up coins

  • Fixed a bug where some indestructible blocks would not connect to each other with the indestructible connector

  • Prevent teleporters from re-teleporting characters after a respawn

  • Prevented characters from respawning in start zone if it is covered with doomsday lava

  • Fixed bug that allowed some blocks to be attached to the endzone in the blank level

  • Fixed the camera jumping around when a non-local player finished the level, but the local users had local player only view enabled

  • Fixed the Parkour Preset so that it doesn`t contain any traps as intended


Ultimate Chicken Horse Version 1.6.040 2019-03-04 (Transformidable Update!)

Features

  • Skins! You can now unlock alternate costumes for all 9 animals!

  • Modifiers! Create unique challenges and game modes with 20 modifiers: Gravity, Jump Strength, Multi Jump, Player Collisions, Walljumps Disabled, Move Speed, Game Speed, Frictionless Mode, Post-death behaviour (Zombie, Ghost or Dead Hop), Character Size, Jetpack Mode, Invisibility, Dance Invincibility, Moving Block Speed, Projectile Rate of Fire, Projectile Speed, Projectile Explosions, Mirror Level, Doomsday Meteors and Doomsday Lava

  • New Items: Jetpack and Jetpack Dispenser.

  • New Paintbrush tool to change the color set pieces after they've been placed in Free Play mode

  • The treehouse now has a Random level selection sign to the right of the well

  • Respawns: Grant each player a number of lives and then choose to respawn automatically when you die or manually by holding the Retry button

  • New Party Box Modes: Standard, Disabled, Auto-Pick

Bug Fixes and Improvements

  • Improvement: Many blocks can now be both rotated AND flipped. Hold the Sprint button while pressing the flip/rotate buttons to use the other transformation. Flip the spinning saw! Rotate the hockey puck shooter!

  • Improvement: Double Party Box can now be enabled for any number of players

  • Improvement: Crumbling block damage can be selected in the inventory book in Free Play mode

  • Improvement: Crumbling blocks will now be restored to their original damage level when resetting in Free Play mode to make it easier to build and test challenge levels

  • Improvement: Getting kicked from AFK will no longer bar you from re-entering a lobby

  • Fixed issues with underground computer screen not being restored properly upon return to treehouse

  • Fixed graphical and input issues with tablet screen transitions and scrolling

  • Fixed issue with Twitch integration sometimes showing "Connection successful" when there is no connection

  • Fixed an issue where pausing while using the wardrobe could cause a floating cursor to appear

  • Fixed issue with arrows and other projectiles sometimes disappearing in mid-air after a few rounds

  • Fixed issue where animals could fall into the party button and become trapped under it

  • Fixed potential infinite loop when creating a custom level in Nuclear Plant

  • Fixed issues where the incorrect Music and Ambient track names were displayed in the Inventory book after loading a custom level in Free Play

  • Fixed an exploit that could be used to cause moving blocks not to move in Challenge Mode

  • Fixed an issue that could cause incorrect placeholder text to be used when sharing a Challenge Time via Twitter

  • Fixed an issue where the Start and Goal zones could be made to overlap in Free Play, or could overlap with hazards

  • Fixed issue that allowed a moving hockey puck shooter to hit itself if it was moving fast enough

  • Fixed issue that allowed the Jungle Temple boulder to sometimes crush animals without touching them

  • Made the scoreboard harder to spam during gameplay; dead players can no longer bring up the scoreboard while other players are running

  • Fixed issue with level thumbnails failing to download or display correctly in the underground computer

  • Fixed multiple issues with the Keyboard Configuration menu of the tablet not saving or loading bindings for some actions

  • Fixed an issue that could cause doors to drift away from the play area in Free Play mode

  • Fixed an issue that allowed animals to glitch-jump into a 1 block gap

  • Fixed the spawn location of unlock boxes in some levels

  • Fixed an issue that caused ice to display behind the wrecking ball anchor

  • Fixed an issue that could cause a player to get an AFK warning and get kicked even if the AFK timer is turned off on the host

  • Fixed an issue that could cause the Raccoon's tie to flicker

  • Updated character crouching animation to reduce visual delay when landing and crouching at the same time

  • Fixed issue with cursor name visibility setting no longer working

  • Animal corpses can now be teleported as long as they are in movement

  • Fixed an exploit that allowed auto-fire controllers to do super-jumps

  • Fixed an issue that caused the Jungle Temple boulder not to respawn in Free Play

  • Fixed an issue that prevented controller users from scooting under certain obstacles as fast as keyboard users

  • Fixed an issue that caused the camera to zoom in on the wrong level portal when a level loads in the treehouse

  • Fixed an issue that caused leftover milliseconds to display when the sudden death timer completes

  • Fixed an issue that caused the wrong rotation to be saved for barbed wire when re-saving a level multiple times

  • Fixed an issue that could make it hard to highlight a piece of glue with the cursor

  • Fixed an issue where the blinking text caret would not appear when renaming a level in the underground computer

  • Fixed an issue that allowed animals to be launched by a spring after scooting underneath it

  • Fixed an issue that allowed players to upload custom levels without a goal block

  • Fixed an exploit that could cause the Challenge timer to start delayed

  • Fixed an issue that prevented the yellow glue indicators from displaying

  • Fixed an issue that could cause crumbling blocks to be damaged after the level has been reset

  • Reminder: Contra was way too hard


Ultimate Chicken Horse V1.5.064 - Released to PS4, Switch and PC on 2018-11-13

  • Performance optimizations that could help throughout the game

  • Reduced memory usage of text

  • Upgrade to Unity Engine version 2017

  • Upgraded Wwise Audio Engine to version 2018

  • Fixed Spectator position in blank level

  • Fixed unintentionally deadly part of Jungle temple

  • Allow players to click usernames to open profiles on Steam, XB1 and PS4

  • Fixed the main menu announcement image failing to load correctly in some cases

  • Fixed art layer order issue on Jungle Temple

  • Prevent linear saw blade from being glued to things

  • [Switch] Allow players without Nintendo Online Subscription access to the LevelNet

  • [Switch] Fixed various crashes throughout the game

  • [Switch] Video Capture has been enabled

Ultimate Chicken Horse Version 1.5.061 2018-09-28

  • (PC) Re-enabled a backend setting to allow the quality setting to function correctly.

  • Optimized Mainframe performance

  • Prevent glue and ice placement in a few spots it isn't allowed

  • Prevent players from rejoining your lobby once they have been kicked.

  • Improved the visibility of Upblower on most levels

  • Fixed more glue stickiness bugs

  • Fixed some issues with Sudden Death when using the shared controller couch

  • Fixed the alignment of some art on rooftops so that wall jumping matches with it better.

  • More teleporter improvements( especially around when it is blocked and unblocked by objects)

  • Fixed a font issue with Turkish

  • (PC, PS4, XB1) Fixed unlock issue that prevented new levels from unlocking naturally, and some monkey outfits from unlocking.

Known issue:

  • Usernames cannot be clicked to show the user's profile.

  • (Switch) The patch on the Nintendo Switch was submitted before the issues seen at launch were known. As such the current patch will not address them. The patching process with Nintendo can be lengthy, but we are actively addressing them. We thank you for your patience in the meantime.

  • (Switch) Unlocks for final 3 levels may not load into levels as they are supposed to. Workaround: use the cheat code Y Y X X Y Y R/SR to unlock everything in the game in the treehouse

  • (Switch) The game will sometimes crash when joining an online lobby or during transitions between the treehouse and other levels. If you notice any crash or freeze that occurs outside these situations, please feel free to let us know.

  • Due to a slight mismatch between the Switch and PC versions, when players from both systems play together and exactly 14 out of the 15 available stages are unlocked, the 14th level will differ. PC players will see Nuclear Plant as unlocked and Switch players will see Mainframe as unlocked. This will only cause issues during the level vote process, but the game will proceed normally otherwise. The host will not see votes for a level they don't have unlocked.

 

V1.5.056 - 2018-09-25 (01.05 PS4)

- See the Chimply Amazing Update page for details on all of the changes.

V1.4.163 - 2018-01-11 (01.03 PS4)

- Fixed a save issue that prevented secondary players from unlocking levels, characters and outfits
- The scoreboard button has been moved from L3 to the touchpad (PS4 Only)
- Fixed an issue in Challenge mode that could cause time from the previous attempt to be added to the next attempt when resetting too fast
- Fixed an issue where coins would reset improperly in Free Play mode
- Fixed an issue where a player's controls could become frozen if the outfit selection dialog was open while transitioning into a level
- Fixed an issue that could prevent a player from getting a cursor upon joining an online lobby
- Fixed an issue that could make the game hang at the loading screen when starting a new game from the main menu
- Minor layout and UI tweaks for LevelNET computer
- Pressure trigger spikes can no longer be activated by teleporting players before the teleport has completed
- Fixed a discrepancy with the contribution of certain blocks to the share size limit
- Fixed an issue that could cause in-level unlock boxes to fail to open
- Fixed some minor audio bugs
- Potentially fixed loading custom Levels on 32-bit computers. (Steam Only)
- Fixed various issues related to Twitch integration (Steam Only)

V1.4.162 - 2017-12-19

- Fixed an issue that could result in all progress being wiped if the player starts a new game less than 5 seconds after the Main Menu opens
- Fixed "Easy" filter returning Hard levels in Underground Computer
- Fixed an issue that could lead to a corrupted upload when uploading a level name containing certain unusual Unicode characters
- Fixed an issue that could cause the game to hang at the loading screen upon return to the treehouse
- Layout tweaks on lobby search results and Underground Computer
- Fixed a glitch that could cause the game physics to slow down after a transition
- Language fixes for German and Italian
- Fixed missing characters in Chinese font
- Twitch Votes now work for all languages at once, not just the language the game is set to.

V1.4.162 - 2017-12-18 (01.02 PS4)

- Fixed an issue that could result in all progress being wiped if the player starts a new game less than 5 seconds after the Main Menu opens
- Fixed "Easy" filter returning Hard levels in Underground Computer
- Fixed an issue that could lead to a corrupted upload when uploading a level name containing certain unusual Unicode characters
- Fixed an issue that could cause the game to hang at the loading screen upon return to the treehouse
- Layout tweaks on lobby search results and Underground Computer
- Fixed a glitch that could cause the game physics to slow down after a transition
- Language fixes for German and Italian
- Fixed missing characters in Chinese font

1.4.161 2017-12-12

Over 200 different bug fixes and improvements. Too many to list!
New character: The Elephant
New levels: The Jungle Temple and The Volcano
New blocks:
- Paper Airplane Thrower: Launches paper airplanes that you can ride on. Watch out, they're fragile!
- Wrecking Ball: A big, swinging metal ball on a chain.
- Up-Blower: A gigantic fan with the power to push players around. 
- Pressure Trigger Spikes: Stepping on the trigger will activate a hidden set of spikes.
- Gear: A small, rotating block. Unlike the rotating tire, the gear rotates smoothly.
- Scaffolding: A simple static block but with a gap in the middle. 
- Long distance and diagonal movers: The blocks move back and forth on their tracks to give you more movement options.
New Outfits: Each animal has new outfits and each outfit, including existing ones, has a bunch of colour variations.
Improvements to Free Play Mode:
- New set piece blocks which remain fixed and can't be destroyed in other game modes. They come in all sorts of colours
- New level borders to help define your level's boundaries
- Customize the background and level music
- After saving your level, you can now switch directly to another game mode to play it
New game mode: Challenge Mode
- Compete to get the fastest time in user-generated levels
- Global leaderboards
- Play alone or compete together as a team
- If a level has coins, try to collect them all for an extra challenge
Lobby Codes: After creating an online lobby, you can view the lobby options in the menu or by selecting the computer in the treehouse to view your lobby's code. Give this code to your friends to make it easy for them to join your game!
Improved level loader: Levels can be sorted and searched to make it easier to find something you'll want to play. There is also now a rotating selection of hand-picked featured levels.
Party Mode: in two-player games, you will get an extra party box each round to help keep the pace of the game up.
Limited Cross-play support: Players on all platforms will be able to enjoy the levels created by anyone on any platform. Players on Steam and on PS4 will be able to play together LIVE!