Free Play Mode, Snapshot Sharing & More!

Big news this week! We shared this info in our development newsletter and our Kickstarter campaign, so I thought I'd share on our blog as well.

Very soon, we'll be introducing two big, long-awaited new features into our game, Ultimate Chicken Horse: Free Play Mode and Snapshot Sharing.

What on earth is that thing?? Well, that's the beginning of a level made by Rich from Clever Endeavour, using the new Free Play Mode. In this new game mode, you can build freely without worrying about time restrictions, rules, points, winning, or even dying. Build the fantasmical creations of your dreams, and play online with friends or strangers to collaborate. 

But why spend so much time on this snapshot of a level if you can't even share it? YOU CAN.

When you're done building your snapshot level, you can get a shareable code when you pause the game. You can even do this while playing the regular game in Party Mode or Creative Mode, and get a snapshot code to share with your friends on Twitter, Facebook, Reddit, or wherever you'd like! You can also save your level locally and rename it. Then, you can take your friends' codes and try them out for yourself, modify them, play on them, whatever you please.

With this new feature, it'll be super easy to make level snapshots like the one you see above. Follow us on Twitter to make sure you know when this update drops, cause it's coming soon!

Also, happy almost-Halloween!

 
 

Working on Schooled with Rooster Teeth

I wanted to take this week's blog post to give thanks to and talk about my experience with the Rooster Teeth team and their production of their show "Schooled". Schooled is a show where Geoff Ramsay (of Rooster Teeth fame) trains a group of kids to beat the Achievement Hunter folks (also YouTube stars) at a video game. The game in this case, is Ultimate Chicken Horse. 

I worked with an amazing producer named Mike from INE Entertainment, and I was actually able to Skype in with the kids while they played. Working with him, with the kids, with Geoff, and with Millie (his daughter), was absolutely great and I really appreciated being there. The kids really seemed to enjoy having me there, and I think this is a great opportunity for them and for Rooster Teeth.

I'm not a great actor or particularly expressive on camera, and they helped me out to feel comfortable and relaxed. I really earned a ton of respect for video producers, content creators on YouTube, and the Rooster Teeth team not only for helping me and giving me that opportunity but also for trying a show that leads in a more family-friendly direction. Their usual stuff is, well, not family-friendly so it's a risk that they're taking and so far it seems to be working really well. 

So big thanks to them! This show is giving us exposure, especially to the younger audience which will be important once we come out on console.

New Feature Sneak Peek!

As you may or may not know, we've been working on a new feature for Ultimate Chicken Horse here at Clever Endeavour Games. This is a feature that people have been asking for for a while, and we think that it might help bring the community engagement to the next level.

As you can see in the gif above, we show a player placing several blocks at once. But what does this all mean??? Well, it means that we're working on a free play mode where you can build as much as you'd like, play around, attach stuff, blow stuff up, and generally make the wacky creations you've always dreamed of making. 

In free play, one or more players can move between running and placing at their own pace, without game rules or scores or restrictions. We've already seen people make some crazy stuff (like the pic below, from Kenshi9000) even though the tools were really not there for it... we're hoping that these new tools will bring the game to a point where it encourages this creativity and allows friends to enjoy the full ultimateness of the creation side of Ultimate Chicken Horse.